Using Visual Studio C++, I created a simulation of the game Towers of Hanoi. I used arrays of data to represent the towers and recursion to execute the algorithms to complete the puzzle.
In Visual Studio C++, I used classes to define a shape with 4 points. I then created methods within the class to test what type of shape, calculate the area, and detecting other special cases. Some of these methods included testing to see if the shape is a rhombus or a quadrilateral. Throughout the process I created test cases to ensure code worked efficiently.